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Everything posted by Nyerguds
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https://connect.microsoft.com/VisualStudio/feedback/details/1741767/compiler-error-customized-cultures-cannot-be-passed-by-lcid-only-by-name Looks like a .net bug related to certain countries...
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Heh, would be fun to get that back. Oddly, I remember a lot more of it being on archive.org. They've been losing archives, lately... As for these SHPs, honestly no idea if I still go these, lol.
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...looks like some spambots hacked in and corrupted the database Check the "Replies" column O_o
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I can actually still log in on it... but the posts are missing, somehow. The number of posts on the forum is said to be "128", but once inside it shows nothing. I tried manually putting thread IDs copied from archive.org in the url, but it said they didn't exist The other board, "Site Discussion", has the same oddity, but with only two pages, and shows about five spambot threads. I have the feeling there's some kind of age cutoff at work, but one that can't be configured or changed.
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lol, I honestly never figured that out...
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Wait, cn2mc... you're one of the C&C Millennium people? O_o ...you're TDL? O_o
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Not sure why we'd need that. The less EA touches the C&C classics, the better, as far as I can see
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Not exactly "easily" removable, no. And it's still definitely worth warning people about They've never been bundled, no, but Origin had a promotion in its "On the House" feature a couple of months back where they gave RA2 away for free, and this was obviously heavily advertised here since it allowed people to get the game for free. That promotion ended, though.
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Hah, the scene on the screen in the opening and ending videos is from the C&C1 tiberium refinery interior
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Do note that CD/DVD versions of games will have problems because of the updates in windows that removed safedisc/securom. Fairly sure RA2 is one of the affected games.
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Titan: That's just the cncnet installer, not the actual game...
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Wait, are you talking about C&C1 or C&C3 now?
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The error tells you to upload the cncnet log file. Please upload that.
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What's with the pink in the first screenshot?
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Strange. That limit should be 9 mb then. What format did you try to upload it in before? jpeg is not meant to be used at 100% quality; in that case you're probably far better off saving as png.
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Honestly no clue. I know that stuff doesn't work in C&C1; any maxunit stuff in there is just a defunct leftover of Dune II.
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Wait, you mean a global limit on all units? Not per type? I know RA1 has that, but unfortunately it's not per house, so whoever spams the most units deprives the other players of the ability to build.
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Unable to update cncnet. cncnetclient.dat file mismatched.
Nyerguds replied to publicENEMY's topic in Red Alert 2
Good point. Should really log a different message if the file was empty/nonexistent/inaccessible, though. -
I dunno, what OS are you planning to run on it?
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Given the amount of infinite money maps (in RA1 anyway), looks like it might already be C&C4 anyway
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cant install Ra2/yu on pc, using installer from cncnet
Nyerguds replied to emilf's topic in Red Alert 2
To be fair, we started with just the free games -
Tiberian Dawn - The Huge Collection (single player)
Nyerguds replied to Chimas's topic in C&C Singleplayer Maps
Chimas: I found the site jadran was talking about. It has some missions and a minicampaign. They all seem to be created by the site owner (Jonathan Chen), so unless this site came up before, I assume there might be some new stuff in there. http://jonc101.tripod.com/archive/CNC/missions.htm [edit] Nevermind. The downloads are all broken -
Tiberian Dawn - The Huge Collection (single player)
Nyerguds replied to Chimas's topic in C&C Singleplayer Maps
Heh. A lot of versions of that file, adapted by different people, have been going around. My own version can be found here: http://nyerguds.arsaneus-design.com/cncstuff/cctxt/ccmanual.txt Like the one you used, it's based on a file originally written by Han Brunger. -
Unable to update cncnet. cncnetclient.dat file mismatched.
Nyerguds replied to publicENEMY's topic in Red Alert 2
Hmm. Given the fact the hashes are identical both times, that looks like an unupdated file crc in the update system... -
As I said, I changed all that stuff to booleans and then moved it to the rules.ini file. So yeah, won't work on my patch unless it's modified in there.