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FunkyFr3sh

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Everything posted by FunkyFr3sh

  1. This bug should be fixed now! Please delete the .app and re-download. Thanks to [-0Ri0N-] for helping out!
  2. Cool, thanks for sharing! What game you tested it with?
  3. Try to click on Settings in the game launcher and then change your renderer. There are only a few, you can test through all of them and see which one works. Would be nice if you report back which one is working!
  4. I think the correct ones are listed under overlay, try these
  5. If OpenGL works fine for you then it should be better (in most cases), if you have issues with it then try GDI instead. 79kb one is the Visual Studio OpenGL build with static linking (compiled by me), 125kb one is the Visual Studio GDI build with static linking (compiled by me), 29.5kb one is the GCC GDI+OpenGL build with dynamic linking (compiled by dkeeton). Latest one is the one on github, it actually has both OpenGL and GDI in 1 file. It has a bug with the radar though, so you might need to wait for the next release and just keep using the older ones for now.
  6. It works only for online games properly right now, the single player c&c95.exe doesn't have the scroll speed patch yet. If you know how to compile it on your own then you could repalce the following line with a "Sleep(10);" as a workaround: https://github.com/CnCNet/cnc-ddraw/blob/master/src/surface.c#L138
  7. Enable cnc-ddraw (or GDI renderer) in the config program again and make sure there are no compatibility modes enabled for any of the game executables.
  8. alt+0 is not working atm, It's a bug in ts-ddraw. I think both gdi+opengl renderers have it. Pushed a fix for it earlier. You can try to use a different renderer or wait for next release of ts-ddraw https://github.com/CnCNet/ts-ddraw
  9. You got banned from MO, but I don't think any of the MO staff is reading this forums. Maybe try to ask in their forums, I think they're at revora
  10. Maybe it's related to the new mac bug? https://forums.cncnet.org/topic/8561-mac-os-sierra-and-red-alert-black-screen/ You could try fullscreen and/or GDI renderer as suggested by one of the players in the linked thread
  11. You will have to use a existing filename for now (until you're done...) use russianlanguagepack.MIX + 7 It depends on what you're trying to do, the easiest way is to get the installer from here: https://cncnet.org/red-alert Make sure you click on "View all Downloads" and pick the one you need It does work fine on win7 64bit. If you have the CD's or ISO files and you don't want to download the game again then check the first post for instructions: https://forums.cncnet.org/topic/1165-how-to-install-red-alert-1-on-windows-xp-vista-7-8-10-linux-mac-32-64bit/
  12. Ah, okay! Well, we don't support that game here so we probably don't have many users who could know what your problem is about. You should try to ask in the cnc-online forums about it, you probably will have more luck over there. https://www.cnc-online.net/en/
  13. @WARwolf What game is it about? C&C3: Tiberium Wars ? Or do you mean the third C&C game, aka TS (Tiberian Sun)? Sorry, I never heard about "C&C3 TS" so I'm not sure what this is about
  14. Yeah that wasn't finished yet, there is no good solution for the menus yet
  15. Cool! Did you find and changed the "use macdriver instead of x11" setting?
  16. New release Improved OpenGL performance Improved OpenGL compatibility (Works now on core profile) OpenGL is now the default renderer and GDI is used as fallback (renderer=auto)
  17. Yes, just choose to override existing files when it asks you. And also make sure there is no compatibility mode enabled for C&C95.exe
  18. The file is ok, not sure if winrar can handle .7z, didn't use it for a very long time. Try 7-zip https://www.7-zip.org/
  19. The C&C95 installer wasn't updated for windows 10 yet, but you can update it manually by downloading the new C&C95 config from the link below: https://forums.cncnet.org/topic/7782-new-cnc-ddraw-release-red-alert-1-cc95/
  20. Make sure you click on "view All Downloads" and then select the single player campaign download.
  21. Well, I guess we'll have to wait for someone to figure this out then. I don't have a mac so I can't test it. Other programs/games will be affected by this too I'm sure, so it will probably not take too long time until we can find more info about it somewhere. If you want to test around on your own: Right click the cncnet.app and click on view package contents, in there you'll find a wineskin .app (I forgot how it's named exactly, but you should find it). Using the wineskin .app you can configure the wrapper and test different settings. The first thing I would try is changing the setting named "use macdriver instead of x11", disable that and see if it works. You might have to play around with the renderers in the red alert config once you done that, could be that either GDI works or OpenGL (or both). If that doesn't help then you could try to update to the latest wine version inside the wineskin .app, afterwards toggle "use macdriver instead of x11" again and then test all rendering settings in red alert config again.
  22. I just looked through the logs and noticed there is unusual high amount of mac users crashing currently, maybe this is related. I saw there was a macOS update (10.13.4) recently and also another security update apple made just a few days ago. I guess there could be a bug with one of these updates. All crashes seem to happen while changing the display settings, can you try to change your display mode to "Windowed" in the red alert config program and see if it works then?
  23. There wasn't any cncnet update for months, so I'm not sure what could have triggered this issue. Try to delete the cncnet.app and re-download
  24. If you run the game without cnc-ddraw (check my link) then it will need the compatibility mode, but it will not run well. It's better to disable it and use cnc-ddraw instead. It should help to fix the freezing at least. Not sure about the other problem though.
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