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Posts
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Everything posted by Jacko
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I had people play it I didn't give it enough time or push it on the lobby enough to get people interested much
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If you want fancy things for each faction (which really, we don't give a damn) then do it yourself.
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Auto-Crush is an instant win for smart Nod players, simply because GDI's harvs get distracted and you can't save them in time, not to mention that their mediums have a bad time dealing with bikes too ¬_¬ Also my solution to the MCV undeploy when selling problem is to use the sandbags glitch
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The tabbing out problem is a known bug but idk whats being done about it (funky plz explain for me ) Your first problem I have no idea what to do about but you can just ignore it by switching the monitor off?
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I could suggest flipping the map upside down, so that the central player is now in the north rather than the south, which should alleviate most of the problems
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I'm going to say on the new "injustice for all" the harvester logic means the player in the far south CANNOT win, because after 2 minutes their harvs are the other side of the world also the map is so open (even with the river part) that Nod will just walk over (or more likely around) GDI players. (you saw the number of times I sniped your weap, its true) I do however like the "rush hour" maps and the 2v2 edition of stripe battle a lot.
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How are you supposed to be able to tell the difference then? A cheat map is just modified in an unfair way. The anti-cheat is pretty good actually although it does make mods sound like cheat maps :/
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oh man. I'm aware they are from different games but could you imagine a harv full of the super-explosive stuff chronoshifted into someones base O_o The nyan cat idea is a strange one but if it is textured to be nyan cat then it must make the sounds
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I don't ban people for telling me I could be nicer. And I see no point in euphemizing what I mean to say. Anyway, I'm not going to discuss what Vendetta did or didn't do, since I wasn't there, but Funky could've been more forthcoming with telling Vendetta how long he was banned, yea... he didn't even tell me; he just said it was permanent. It's always nicer to handle these things on the channel instead of having yet another one of these topics appear on the forum They're shown in the cncnet lobby channel every time you log in on it. There's no link, just, "Rules: No racism, harassment or impersonation allowed! No Religions/Politics!" Is that not clear enough? This guy is well known for doing all kinds of stupid things, back on cncnet4 he created maps that screwed up the game so badly that any game you tried to play afterwards would go Out of Sync and it was impossible to continue playing... he knew about that, but yet, he still kept spreading this maps ... Now on cncnet5 he wont be able to do that anymore since the game is always closing after each match. But guess what? Now he found a new way to screw up the games again, he is adding some keys to the maps which force the game to load custom graphics, no one got these graphics, the game fails to find them and CRASH! Not to mention that he been putting a bot in the lobby to spam his advertisements not long time ago ... I banned him for 24hours first, then he came in with shit loads of proxy servers and promised to attack the server .. so i ended up banning him permanently, but i changed that now to 1month to give him another (last) chance... It is pointless to talk to him, he will try to argue with you for hours ... even back when he spammed the lobby with his bot, he still tried to pretend to be the good guy and claimed we were the assholes, it is hilarious If he ever tries to crash/screw up the games or promising any attacks again then he will end up getting banned permanently once and for all Cheers for clearing that up Funky. I wasn't aware his custom shps malarky was part of the ban but I knew his maps always crashed because he used them ¬_¬
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It's the case in any RTS Teamwork (Usually) wins. Particularly if you're playing as different factions because then you can supplement your team-mate's weakness
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That's a very strange concept, but I get the feeling it would just aid turtling. Still the potential for nyan Tiberium is a cool one
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See? The Tiberian Sun community is exactly why we can't have nice things.
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Then learn to game scrub.
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that looks god damn awesome
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this looks nice you should make some small maps too
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If there's anything worse than an indestructible ball of death that kills things, its an indestructible ball of death you can't see, and it still kills things. ¬_¬
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Gotta love random number generators ¬_¬
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in fact you can actually snipe obelisks (and I think agts as well) with artillery using south advantage, although said situation is quite rare.
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I think a similar bug happens with APC's, where they will be carrying all of the other units in the teamtype (including vehicles)
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i dont think you can add individual air units to sit around from the start, you will have to reinforce it in from off the map.
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Thats actually a really smart idea, I will experiment with said idea I think.
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Yeah I always wondered how we could fix that :/ Try and recreate rocket logic from TD (with agts etc)
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Having played Overrun II I can confirm I like this map a lot Arty ftw!
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you know that doesn't make you any better. It makes you look even more like an arse just for thinking it does.