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Failed to load the translation file.


redge89

Question

installed red red alert 2 then had to buy a cd version of yuris as couldfind a download, installed cncnet installer but getting this error log when trying to start game can anyone help cheers.

 

19.10. 19:45:37.817    ***Logfile for Yuri's Revenge client***
19.10. 19:45:37.822    Client version: 2.8.0.0
19.10. 19:45:37.822    Loading settings.
19.10. 19:45:37.832    Failed to load the translation file. Could not find file 'C:\Users\Richard\Documents\Red Alert 2\Resources\Translation.ini'.
19.10. 19:45:37.841    Initializing updater.
19.10. 19:45:37.915    Update mirror count: 1
19.10. 19:45:37.915    Running from: clientdx.exe
19.10. 19:45:37.917    Operating system: Microsoft Windows NT 6.2.9200.0
19.10. 19:45:37.917    Selected OS profile: WIN810
19.10. 19:45:37.917    Current culture: en-GB
19.10. 19:45:37.919    Removing partial custom component downloads.
19.10. 19:45:37.920    Checking for the existence of FinalSun.ini.
19.10. 19:45:37.920    FinalSun.ini doesn't exist - writing default settings.
19.10. 19:45:37.921    An exception occured while checking the existence of FinalSun settings
19.10. 19:45:37.921    Writing installation path to the Windows registry.
19.10. 19:45:37.929    Starting background processing of INI files.
19.10. 19:45:37.929    /INI/Base does not exist, skipping background processing of INI files.
19.10. 19:45:38.264    Initializing GameClass.
19.10. 19:45:38.409    InitGraphicsMode: 5120x1440
19.10. 19:45:38.416    KABOOOOOOM!!! Info:
19.10. 19:45:38.416    Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.

19.10. 19:45:38.418    Source: SharpDX
19.10. 19:45:38.418    TargetSite.Name: CheckError
19.10. 19:45:38.418    Stacktrace:    at SharpDX.Result.CheckError()
   at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources()
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset()
   at Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen)
   at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm)
   at DTAClient.DXGUI.GameClass.Initialize()
   at Microsoft.Xna.Framework.Game.DoInitialize()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at DTAClient.Startup.Execute()
   at DTAClient.PreStartup.Initialize(StartupParams parameters)
   at DTAClient.Program.Main(String[] args)
 

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I'm having the same issue, and based on the log I think it's not due to the translation file... The error is thrown after the line 

InitGraphicsMode: 5120x1440

And I'm having a similar issue, where the client fails with 

19.11. 13:00:35.900    Initializing GameClass.
19.11. 13:00:36.020    InitGraphicsMode: 8560x1440
19.11. 13:00:36.027    KABOOOOOOM!!! Info:
19.11. 13:00:36.027    Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.

Do you think this may be due to having ultrawide monitors? My case is a bit more extreme in the sense that I have my GPU to combine 3 monitors into one...

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