Nyerguds Posted April 13, 2014 Posted April 13, 2014 yeeeah, it'd be more logical to keep things as they are in the latest officially released RA1 patch... which is v3.03.
FunkyFr3sh Posted April 14, 2014 Posted April 14, 2014 I'd like to see a feature in which only the host can change the game speed. It is not so nice to have each player change the game speed ingame all the time I just added that feature (only for Red Alert 1)
Retired Posted April 14, 2014 Posted April 14, 2014 I'd like to see a feature in which only the host can change the game speed. It is not so nice to have each player change the game speed ingame all the time I just added that feature (only for Red Alert 1) ive had newbs in tiberian sun a few times think it was a good idea to slow down the gamespeed which made me immediately quit. tiberian sun is never too fast. theres just something wrong with newbs to make them do that. usually people only change gamespeed to piss off other players or cause a sync error but theres a handful of newbs who like to touch it as well
FunkyFr3sh Posted April 14, 2014 Posted April 14, 2014 I'd like to see a feature in which only the host can change the game speed. It is not so nice to have each player change the game speed ingame all the time I just added that feature (only for Red Alert 1) ive had newbs in tiberian sun a few times think it was a good idea to slow down the gamespeed which made me immediately quit. tiberian sun is never too fast. theres just something wrong with newbs to make them do that. usually people only change gamespeed to piss off other players or cause a sync error but theres a handful of newbs who like to touch it as well didnt knew ts got the same problem, might look into it the next days
Robotic-Alien Posted April 23, 2014 Posted April 23, 2014 All in one server. that way someone doesn't have to jump to RA1 to TD in order to play online.
FunkyFr3sh Posted April 23, 2014 Posted April 23, 2014 you can do this already Click on settings, game settings and choose the path for all games
Penguinman Posted April 25, 2014 Posted April 25, 2014 If a host of a game in the lobby is idle for 5 minutes ie no change to settings or chat, the game should be cancelled. Too many people open up a game and then leave it hanging around.
pichorra Posted April 25, 2014 Posted April 25, 2014 If a host of a game in the lobby is idle for 5 minutes ie no change to settings or chat, the game should be cancelled. Too many people open up a game and then leave it hanging around. Maybe do annoying sounds when someone connects and you do not aswer?
Jacko Posted April 26, 2014 Posted April 26, 2014 I agree. Afk hosting (I'm going to create the term if nobody else has) is one of the most annoying things around. You often get lobbies full up with people waiting for a non-existent host to start the game, then everyone gets pissed off and leaves.
weaveR Posted April 26, 2014 Posted April 26, 2014 That would mean games would be canceled when people don't join for 5 minutes it'd have to detect if you've been moving your mouse or not. I sometimes like to create a C&C95 game and leave it in the background and do other shit while I wait for someone to join. Maybe just a status or something would be better?
Nyerguds Posted April 27, 2014 Posted April 27, 2014 I sometimes like to create a C&C95 game and leave it in the background and do other shit while I wait for someone to join. Than you're part of the problem
weaveR Posted April 28, 2014 Posted April 28, 2014 I listen for the join sound so I'm not afk ever. Couldn't you just italic and grey out games of people who haven't moved their mouse for 5 minutes instead?
Penguinman Posted April 29, 2014 Posted April 29, 2014 There should be an option to automatically allocate teams by position- left vs right or north vs south. Then you could have random positions and get started quickly without everyone already knowing who is where before the game starts.
weaveR Posted May 2, 2014 Posted May 2, 2014 Could we enable saving of your team color and preferred side?
FunkyFr3sh Posted May 2, 2014 Posted May 2, 2014 it should save the team, color will only be saved in ra i think
Myg Posted May 2, 2014 Posted May 2, 2014 Funky, why don't you implement auto-detection of other programs on the network before you start using the internet. You can provide a selection for the first detected client to switch over.
cn2mc Posted May 3, 2014 Posted May 3, 2014 I suggest the removal of the auto crush option from TD. It's flawed and worse, it disrupts the game when noobs insist on turning it on. It is not infact auto crush but a return fire option, which gives your units some (very low) AI. Instead of carrying out your orders units will return fire or try to run over things that attack them. The result is you cannot effectively concentrate fire on any target because any enemy unit will draw your fire away. Instead of focusing on an obelisk f. ex. your tanks will fire at the random infantry around it. Instead of killing the CY your apaches will be dealing with bazooka men one by one or they'll decide it's a better idea to kill that SAM site. And the most annoying - harvesters will try to crush bikes. So yeah, get rid of that. I can kinda deal with the buggy MCV undeploy, which doesn't let you sell your CY when you need to... But auto crush has got to go.
Jacko Posted May 3, 2014 Posted May 3, 2014 Auto-Crush I think is a crude recreation of the campaign AI, which is a pain in the ass to control units with.
weaveR Posted May 3, 2014 Posted May 3, 2014 I would remove both auto crush and repacking to MCV. I experienced a glitch when playing a game vs Kane when he repacked his CY where it repacked into a MCV with no health so you couldn't kill it. He was using it as a decoy and thought he won but he abused a glitch that should have never happened with legit non hidden hacked settings. Cancer I say.
Jacko Posted May 3, 2014 Posted May 3, 2014 on a similar note yesterday I found a strange bug where I had my first cy blown up, and then after I took another one from somewhere else all the building icons were greyed out and I couldn't build anything, which was infuriating as it almost cost me the game.
FunkyFr3sh Posted May 3, 2014 Posted May 3, 2014 just dont play with people who dont like to play the same settings/maps as you Can we save TD color too? prolly not, in ra its saved via the lobby chat colors and there are no td colors in the lobby
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