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Ryooo

Custom maps giving in-game errors

Question

Posted (edited)

Trying some of the custom made survival maps with their own special ini files and a crash happens around the same time every game, can't seem to understand why but these are the related lines from the log file, can anyone interpret what the problem is?

15.04. 18:29:00.247    Writing spawn.ini
15.04. 18:29:00.256    Writing map.
15.04. 18:29:00.260    Loading map INI from E:\Red Alert 2 - Yuri's Revenge\Maps\Custom\e155ce71e805c3b451a8e4080bdc7770b720ff16.map
15.04. 18:29:00.277    About to launch main game executable.
15.04. 18:29:00.283    Writing settings INI.
15.04. 18:29:00.298    Waiting for qres.dat or gamemd-spawn.exe to exit.
15.04. 18:29:02.304    Version - 3.93

Screenshot_1.png.f81750ccd421b6e6db5a98f657a4cc9e.png

Edited by Ryooo
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Posted (edited)

U right!!!

I thoat its a my map error's...

shit...

---

Clear map with

<[APOC]

Immune=yes

>

Working.

Edited by VladisS

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Hey dude, do you use <16 Reschroud map> action in FA2?

I found it destroy's a only multiplayer game on ~10s of start.

 

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Posted (edited)

Don't use that trigger. It doesn't work on CnCNet. Google for alternative ways to reveal the map at the start. 

Http://www.ppmsite.com

Is a good spot to start.

Edited by FReQuEnZy

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Posted (edited)

I see a small confusion so excuse me if I did not express myself clearly, It's a custom map that I have downloaded, I didn't make or edit it myself nor do I know how if I wanted to. I've seen a guy playing this map multiplayer on youtube and thought I'd give it a try, it figures now that short game option did make an issue, and bypassed that error, but then I ran into another "Reconnection error" In case of multiplayer. On skirmish it works just fine. 

No clue how to deal with that...

 

Not sure if that file from the error logs would be helpful

SYNC_CNCNET0.TXT_20_4_2018_11_50.TXT

Edited by Ryooo

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That's mean's only one - add correctry bot with correctly bot house.
That's all.

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