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  1. Communication Center & Repair Bay

    1. CnCNet News

      Never miss an update, all news related to CnCNet you can find here.

      2,328
      posts
    2. In the Community

      Have some news, videos or images you would like to share? It could be anything, a meme, gif, video...

      363
      posts
    3. Support

      Game & Client Support

      If you have an issue with CnCNet, installing or running a C&C game or any problems related, you are free to open a topic in this forum.

      9,217
      posts
  2. C&C Games

    1. C&C 1

      Command & Conquer 1 (Tiberian Dawn)

      The game that started it all.

      6,893
      posts
    2. Red Alert

      Red Alert / Counterstrike / Aftermath

      C&C breaks time and introduces Tesla Coils, Tanya and time travel.

      6,864
      posts
    3. Sole Survivor

      This forum is for discussion of the game where you control one unit and use your micro skills to defeat other players. Sole Survivor -> DoTA before DoTA was a thing.

      138
      posts
    4. Dune 2000

      The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.

      294
      posts
    5. Tiberian Sun

      Tiberian Sun / Firestorm

      Discuss the sequel to C&C1 that introduces more lasers, railguns and even big stompy mechs!

      8,174
      posts
    6. Red Alert 2

      Red Alert 2 / Yuri's Revenge

      Mind controlled squids, attack dolphins, weather control devices..discuss Red Alert 2 and Yuri's Revenge in here

      15,757
      posts
    7. Renegade

      Command & Conquer: Renegade

      C&C goes up close and personal.

      49
      posts
    8. Newer C&C games

      Discuss everything from Generals to whatever EA is doing

      643
      posts
  3. The Power Plant

    1. General Discussion

      This is the infamous "General Discussion" forum. This is where you are able to discuss topics not covered in the other forums.

      5,398
      posts
    2. CnCNet Discussion

      Discuss CnCNet itself in here
      2,721
      posts
    3. CnCNet Ladder

      All CnCNet ladder discussion
      880
      posts
    4. Mapping Discussion

      This is the main forum for map discussion.
      2,520
      posts
    5. Modding Discussion

      Bring in the .ini files and lets mod!
      5,714
      posts
    6. The Tech Center

      This forum is for research and programming.
      1,114
      posts
  4. EA - C&C Remastered

    1. Announcements

      The latest around the C&C Remastered Announcements from EA, along with important topics from us around the Remasters.

      183
      posts
    2. Questions

      EA wants to hear from you on a Remastered C&C. This forum is designed to allow you to give your own personal view to some of the questions being asked by EA, and that set by the community. 

      106
      posts
    3. Suggestions

      Following the C&C Remaster announcements, post your suggestions for the C&C Remasters.

      16
      posts
  5. Hosted Projects

    1. Tiberian Dawn Redux

      Remember the original Command & Conquer? Remember all the units, characters and themes from the game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine!
      [Moddb site]

      1,117
      posts
    2. Archived

      In here rests projects that used to be hosted here or are not being worked on

      468
      posts
  • Member Statistics

    15,490
    Total Members
    2,479
    Most Online
    Larkbox player
    Newest Member
    Larkbox player
    Joined
  • Forum Statistics

    10,429
    Total Topics
    75,739
    Total Posts
  • Who's Online   1 Member, 0 Anonymous, 54 Guests (See full list)

  • New Posts

    • I'd like to request humble or whoever can fix this issue to please resolve it. As the title suggests i dont have to explain it further 1. Harvys: The harvy's are no doubt the dumbest things i ever seen in TS. If u want them to squash some infs with a harvy, they literally will go around the world in 80 days and then come back around just to squash some infs. When u want to squash some infs with a titan or something, its totally fine they'll do it in no time.  2. Carys: The cary's are the second dumbest units I've seen in TS. if u want to save ur diss or something, they will either sit behind it u click it to attack something else or they'd circle around that units once..   and again and then when it has to pick up that unit it most likely is already dead. Would be great if u can fix it tho Your's Sincerely |Noob|
    • Many thanks, is this TX expansion compatible with the original version from 2004? If so Ive two missions that I wrote way back then that have working tunnels ect, which I could upload in the forums.
    • Anyone else excited about Cyberpunk 2077s release? Being a retro gamer I don't even have a PC good enough to run the thing haha but nevertheless I've been drooling over all the videos CD Projekt Red have been releasing on youtube lately. Eg just look at the amazing views of the huge city in this one!   Over the last few months they’ve been doing a really good behind the scenes series called ‘Night City Wire’ with heaps of amazing new gameplay footage. .
    • Finally we now have our first trailer! Super exciting! Footage looks promising but need to see more to judge properly haha! .
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