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Posts
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Everything posted by Tore
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Tiberian Dawn - The Huge Collection (single player)
Tore replied to Chimas's topic in C&C Singleplayer Maps
This should have been stickied ages ago. Oh well, now it is! -
Not LGA2011 motherboards and some AMD motherboards.
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This topic has been moved to Modding Discussion. [iurl]http://cnc-comm.com/community/index.php?topic=2560.0[/iurl]
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This topic has been moved to Mapping Discussion. [iurl]http://cnc-comm.com/community/index.php?topic=2551.0[/iurl]
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The manual for C&C1 says it takes 2 minutes to build a Nod Airstrip. That's way too long.....
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Use the -win start up parameter in a shortcut and have the desktop in 16-bit color mode or else TS will just crash.
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This topic has been moved to Newer C&C games. [iurl]http://cnc-comm.com/community/index.php?topic=2548.0[/iurl]
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This topic has been moved to Mapping Discussion. [iurl]http://cnc-comm.com/community/index.php?topic=2544.0[/iurl]
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Iran has created some pretty cool tools for map creators that generates an image out of map file showing the entirety of the map in image form. Click on the links below to learn more about these tools. C&C Full Map Preview Generator RA1 Full Map Preview Generator
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It does work, the numbers just don't show up on the units.
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That's why you edit the ini files with notepad, not with tools like TibEd.
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This topic has been moved to Modding Discussion. [iurl]http://cnc-comm.com/community/index.php?topic=2514.0[/iurl]
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The official CnCNet5 client+game package download thread
Tore replied to FunkyFr3sh's topic in CnCNet Discussion
But, but zounds.mix is essential, even for multiplayer :< -
Hold on...something important happened 2 days ago: Happy Birthday C&C!
Tore replied to Tore's topic in CnCNet News
I'm sure you missed by a decade there... Westwood Studios was founded in 1985, not 1995 -
The official CnCNet5 client+game package download thread
Tore replied to FunkyFr3sh's topic in CnCNet Discussion
Just 19 of the "best" toolbars he could find! .....just kidding -
A little while ago we got a message from our old server provider: We were using too much resources. In response to this hifi openly asked for a provider that could keep up with our requirements. Some time after we were approached by Brad (BradND) from server provider NodeDeploy. Brad liked the idea behind CnCNet and the C&C Comm. Center as he is a fan of the Command & Conquer series. He offered us a home at his service NodeDeploy and he would provide us with as much room and resources as we need free of charge. We wholeheartedly accepted his offer and as of today we moved CnCNet.org, CnC-Comm.com and CnCNet 4 to NodeDeploy's server. CnCNet 5 will continue to run on the US server we were donated previously. As our infrastructure is now provided free of charge, we no longer have to use donations to keep our services running. Meaning that any donations we receive will be supporting our cause of keeping the classic C&C games alive by other means instead of paying for services. Again we would thank Brad of NodeDeploy for his dedication to the classic C&C games! Discuss here
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A little while ago we got a message from our old server provider: We were using too much resources. In response to this hifi openly asked for a provider that could keep up with our requirements. Some time after we were approached by Brad (BradND) from server provider NodeDeploy. Brad liked the idea behind CnCNet and the C&C Comm. Center as he is a fan of the Command & Conquer series. He offered us a home at his service NodeDeploy and he would provide us with as much room and resources as we need free of charge. We wholeheartedly accepted his offer and as of today we moved CnCNet.org, CnC-Comm.com and CnCNet 4 to NodeDeploy's server. CnCNet 5 will continue to run on the US server we were donated previously. As our infrastructure is now provided free of charge, we no longer have to use donations to keep our services running. Meaning that any donations we receive will be supporting our cause of keeping the classic C&C games alive by other means instead of paying for services. Again we would thank Brad of NodeDeploy for his dedication to the classic C&C games!
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Weird that Wi-Fi would break LAN play.
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What anti virus do you and your friend use? Kaspersky and others like to block communications from C&C95 and RA1. Yes I've done Win7 to Win7, XP to Win7, Win7 to XP to Linux (Wine) everything works fine for me...
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Have you tried disabling firewalls? If you downloaded RA from redalert1.com it doesn't use the IPX/SPX protocol but TCP/IP so that is a non issue, though if you want a better version of RA full of extra enhancements and updates download Funky's version http://funkyfr3sh.cncnet.org it might even "just work" in your LAN.
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SUGGESTION: Forum accounts linked to CnCNet and PlayCNC
Tore replied to Jonttu's topic in CnCNet Discussion
The idea of linking the CnCNet account with the forums have existed for a long time. Since the days of CnCNet 2. Not sure what the idea what idea is now. -
sc-0000mp.mix - seems to be a mix of several map packs sc-000.mix - seems to be the secret dinosaur campaign sc-001.mix - seems to contain the missions from the covert operations sc-ext-sb.mix - seems to be something related to a extended sidebar What do you mean?