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FunkyFr3sh

New cnc-ddraw release (Red Alert 1 & C&C95)

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Added some new features such as saving position of the window and alt+enter to switch between window/full screen.

https://github.com/CnCNet/cnc-ddraw/releases

 

Red Alert Config: http://downloads.cncnet.org/addons/ra-config.7z

C&C95 Config: http://downloads.cncnet.org/addons/td-config.7z

 

Download and extract the files into your game folder. (You may not want to extract ddraw.ini, otherwise you may override your settings)

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dumb question, but does this update all the the renderers (OpenGL, GDI, DDrawCompat), or is only one of these optimized with this release?  I could not find any documentation with your archive, so I'm not exactly sure which one to choose in order to see these changes.

Edited by Lightning Hunter

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OpenGL and GDI have all the new updates such as ALT+ENTER to switch from window to fullscreen, trying that feature should be the easiest way to test if it works. 

Note: if you run it in a window with a custom res that isn't supported in fullscreen then it wont switch

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1.1.5.1 is out

Now with working mouse cursor on Windows 10 Fall Creators update

 

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Posted (edited)

Hey Funky, are you able to place the "MaxFPS" setting from ddraw.ini to the config tool?  I noticed a bug in which setting the maxfps higher than 120 will revert it back to the default when launching the tool.  I personally use the maxfps setting to increase/decrease my scrolling speed, and to fix the crackling audio while using the HD Music pack.

Edited by Lightning Hunter

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11 minutes ago, Lightning Hunter said:

Hey Funky, are you able to place the "MaxFPS" setting from ddraw.ini to the config tool?  I noticed a bug in which setting the maxfps higher than 120 will revert it back to the default when launching the tool.  I personally use the maxfps setting to increase/decrease my scrolling speed, and to fix the crackling audio while using the HD Music pack.

I don't have any plans to add it back, nope. Scroll speed has a much better solution these days and HD music pack I never tried, so I don't know what it's about.

Try OpenGL + vsync instead

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Posted (edited)

I think I'll just stick with modifying ddraw.ini itself instead of using the tool, since vsync always causes lag for me.

By the way, is there a way to stretch the main menu to fit my screen?  I swear it used to fill the whole screen, but now it only takes up about half of it.  I've always kept my resolution at the same (1024x768).

Edited by Lightning Hunter

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On 3/25/2018 at 9:03 PM, Lightning Hunter said:

I think I'll just stick with modifying ddraw.ini itself instead of using the tool, since vsync always causes lag for me.

By the way, is there a way to stretch the main menu to fit my screen?  I swear it used to fill the whole screen, but now it only takes up about half of it.  I've always kept my resolution at the same (1024x768).

there used to be some background images that the old config placed into the game folder, but those were removed

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Have played c&c 95 with the new ddraw version the last weeks. Have had encountered 0 buggs or errors. So far looking really stable

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Updated cnc-ddraw + config tools

- Improved OpenGL performance
- preliminary libretro shader support https://github.com/libretro/glsl-shaders

 

 

Video with xBRZ freescale shader http://cnc.cloudns.pro/Test/index.php?video=RedAlert_xbrz-freescale_shader_test.mp4

Video with crt-lottes-fast shader http://cnc.cloudns.pro/Test/index.php?video=RedAlert_crt-lottes-fast_shader.mp4

 

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New release

  • Improved OpenGL performance
  • Improved OpenGL compatibility (Works now on core profile)
  • OpenGL is now the default renderer and GDI is used as fallback (renderer=auto)

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