It is a really shame but I have to report that in China there are many guys cheating in mutiplayer games in Mental Omega on CnCNet. This makes many players fear to join a pubilc game lobby.The situation is not good at all.Are there any ways to prevent cheating?
I have tried one cheat tool. It has many cheat functions but most of them can not function in mutiplayer games.I think it must be the result of the hard working of the WestWood studio and you CnCNet groups to eradicate cheating.
However,there are still a few functions that still works.The cheat tool, which seems to cheat through editing the data in computer's memory,can still do such things:
1.Change the sight of the unit you select,then make most of the shroud removed.
How much shroud one player has removed seems won't sync with other players so it won't cause sync error?
2.Break the limits of building structures. That's to say, cheaters can build everywhere.
Maybe the judgement on building structures is local and won't cause sync error?
3.Break the limits of tech level or other things to produce a unit.
I have no idea how it managed to do this,but the cheater can build every units registered in ini files,ignoring building limits.
Meanwhile,players with modified ini files seem still able to start games with others and the warning "the player modified his game" seems appear for everyone,including innocent ones.We players have no idea when join in a public game lobby.
Cheat problems are serious nowadays in Mental Omega.Are there any ways to prevent these kinds of cheating? We players need your technical help.
These are my issues regarding the games I've downloaded.
Yuri Revenge - Game working fine but no music soundtrack with it. (during testing)
Mental Omega - Installed but cannot run or update (say some file corrupted / repeated trying to read but cant). Please reply on this issue.
Yuri Red Resurrection - Installed but cannot run, say got debug or error on certain files. Please reply on this issue.
All other file downloaded ok (except red alert 2 one) and functioning well.
Please help fix these issues and thank you for viewing this, this is serious, 3 popular downloaded games.
I will wait for support to fix this.
Command & Conquer 1, Red Alert, Tiberian Sun, Dune 2000 (+ Mods)
Linux (Ubuntu) example:
sudo apt-get install libmono-system-core4.0-cil mono-runtime wget http://downloads.cncnet.org/cncnet-server.exe nohup mono cncnet-server.exe --name "My cool server" --maxclients 200 --port 50001 > cncnet-server.log &
Server doesn't work? Get the latest mono version:
On XP, Vista and 7 make sure .NET 4.0 is installed: https://www.microsoft.com/en-US/download/details.aspx?id=17113
Download the server and start it: http://downloads.cncnet.org/cncnet-server-gui.exe
Note: Servers are chosen automatically by CnCNet and are only used in case 2 players fail to establish a Peer-To-Peer connection.
Yuris Revenge (+ Mods)
Linux (Ubuntu) example:
sudo apt-get install default-jre wget http://downloads.cncnet.org/cncnet-tunnel.exe nohup java -jar cncnet-tunnel.exe -name "My cool server" -maxclients 200 -port 50000 -headless > cncnet-tunnel.log &
Download the server and start it: http://downloads.cncnet.org/cncnet-tunnel.exe
Note: To use a specific server you'll have to select it via the advanced settings while hosting a game room.
crontab -e @reboot nohup mono ~/cncnet-server.exe --name "My cool server" --maxclients 100 --port 50001 > ~/cncnet-server.log &
The servers will not show up instantly on the website, it can take up to 30 minutes
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