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  1. Communication Center & Repair Bay

    1. CnCNet News

      Never miss an update, all news related to CnCNet you can find here.

      2,238
      posts
    2. In the Community

      Have some news, videos or images you would like to share? It could be anything, a meme, gif, video...

      281
      posts
    3. Support

      Game & Client Support

      If you have an issue with CnCNet, installing or running a C&C game or any problems related, you are free to open a topic in this forum.

      8,560
      posts
  2. C&C Games

    1. C&C 1

      Command & Conquer 1 (Tiberian Dawn)

      The game that started it all.

      6,617
      posts
    2. Red Alert

      Red Alert / Counterstrike / Aftermath

      C&C breaks time and introduces Tesla Coils, Tanya and time travel.

      6,637
      posts
    3. Sole Survivor

      This forum is for discussion of the game where you control one unit and use your micro skills to defeat other players. Sole Survivor -> DoTA before DoTA was a thing.

      127
      posts
    4. Dune 2000

      The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.

      284
      posts
    5. Tiberian Sun

      Tiberian Sun / Firestorm

      Discuss the sequel to C&C1 that introduces more lasers, railguns and even big stompy mechs!

      6,925
      posts
    6. Red Alert 2

      Red Alert 2 / Yuri's Revenge

      Mind controlled squids, attack dolphins, weather control devices..discuss Red Alert 2 and Yuri's Revenge in here

      14,562
      posts
    7. Renegade

      Command & Conquer: Renegade

      C&C goes up close and personal.

      47
      posts
    8. Newer C&C games

      Discuss everything from Generals to whatever EA is doing

      631
      posts
  3. The Power Plant

    1. General Discussion

      This is the infamous "General Discussion" forum. This is where you are able to discuss topics not covered in the other forums.

      5,326
      posts
    2. CnCNet Discussion

      Discuss CnCNet itself in here
      2,682
      posts
    3. CnCNet Ladder

      All CnCNet ladder discussion
      834
      posts
    4. Mapping Discussion

      This is the main forum for map discussion.
      2,474
      posts
    5. Modding Discussion

      Bring in the .ini files and lets mod!
      5,632
      posts
    6. The Tech Center

      This forum is for research and programming.
      1,100
      posts
  4. EA - C&C Remastered

    1. Announcements

      The latest around the C&C Remastered Announcements from EA, along with important topics from us around the Remasters.

      176
      posts
    2. Questions

      EA wants to hear from you on a Remastered C&C. This forum is designed to allow you to give your own personal view to some of the questions being asked by EA, and that set by the community. 

      106
      posts
    3. Suggestions

      Following the C&C Remaster announcements, post your suggestions for the C&C Remasters.

      10
      posts
  5. Hosted Projects

    1. Tiberian Dawn Redux

      Remember the original Command & Conquer? Remember all the units, characters and themes from the game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine!
      [Moddb site]

      1,111
      posts
    2. Archived

      In here rests projects that used to be hosted here or are not being worked on

      465
      posts
  • Member Statistics

    13,955
    Total Members
    2,479
    Most Online
    DS Chaves
    Newest Member
    DS Chaves
    Joined
  • Forum Statistics

    9,510
    Total Topics
    71,561
    Total Posts
  • Who's Online   2 Members, 0 Anonymous, 88 Guests (See full list)

  • New Posts

    • Hello @nobet Thanks for your awesome map. I play the old one that you create. https://www.youtube.com/watch?v=lz0FG3pOj8Y&t=12s I edit your great map because for recording it's too small for my screen and fix cliff and add oils and some more thing. Soon I will try the new one and see how it will be. nobets 4pl erzarmut 3-1.map
    • So, hows the page going?
    • Thank you for the advice, but for some reason none of these 3 solutions worked. I'm still getting the same error, and I don't know what to do next. -EDIT- My old computer was windows 7, and my new one is windows 10, not sure if that helps, but it might.
    • Tiberium Resurrection 2.5 is going to be released on 22nd December! Great, right? I am really excited to announce this update we all have been working on lately... Lets see what is new: Map-related changes: - re-worked briefings for all maps (read in main post above)! - planned 1 more map, 1st map shortened into prologue, 2nd map now recognized as 1st! - FULL version of 1st campaign map - Propaganda Forecast! - 3rd skirmish map - Tiber River by @Hamed_Elite and @54VAGEW01F! General changes: - new ModDB page for TR! - new SoundTrack - Alert & Awakened by @Holland! Announcements: - MediaFire and ModDB pages are now disables till the release of the update, sorry for inconvenience! - Propaganda Forecast gameplay premiere on 21st December! - want to see some pictures? Here you go! 
  • New Topics

  • Recent Status Updates

    • Hyper

      WATCH MY DUST!
      · 0 replies
    • Hungry Mike  »  AchromicWhite

      Hi White,
      i am Mike Pence, i know, i am banned.
      Only one question: What can i do to get unmuted after 1 year and 1 month? Chem said even harder things and that for a much longer period of time. I am ready to make peace with Ferret. I will stop commenting his videos on Youtube, and so on.
       
      · 1 reply
    • Kirsti_aka_The_CruSTman

      hello people, I'm brand new here ... my englich is not good that's why I do that on the google translated .. so I ask for understanding if errors occur .. I have now made the whole thing on my computer fix and everything works fine .. there is only one thing in contrast to the past .. I do not know if it has noticed some schonmal but if I have created my cards in the combat mode earlier, and always pressed on preview, are the tibirium fields in the map getting bigger and bigger. that does not work anymore .. I have to mention this is the same cd from the game, where that always worked .. can somehow somebody tell me if I have the opportunity to do something in this regard? I would be very grateful for help ... greetings
      · 0 replies
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