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[CC] RaVaGe

Ladder Tester
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Everything posted by [CC] RaVaGe

  1. Hey, Ferret. Interested in checking out my blog?
  2. I hope there will be a KKND 2 version.
  3. KKND OpenRA - Gameplay Video Looks really nice.
  4. Also works the other way, sov chilling on CS all out tanked being lazy and then outta nowhere 4 way mirage split like you're fucking omniscient and he stops moving units because you ruined his slumber.
  5. Yes, yes, I know. Please don't hijack his map thread with your BIG video thumbnails. No way to embed videos at the moment, the forum software doesn't support it.
  6. It was removed due to technical limitations.
  7. Nice, interesting layout.
  8. I can imagine triggers & planning taking a lot of time but the rest should take the least.
  9. BUT TROLLING IS FUN!!!!!!!!111111!!!!!111!?!?!!?! NO?
  10. Maybe LoL style map? Should not take up to 100 hours to make. 2-3 on layout, maybe 10 at most on gameplay design/coding & including play testing, 2h detailing...
  11. i just used friendly buildings as rally points and then made the transport wait certain amount of seconds for boarding, it solved my problem of putting terror drones in transports.
  12. There's no proper maze, but it's a good start. How is the income determined? Is it possible to make it give money per kill?
  13. I expected 'tower defence' not defend the tower. Like this : https://www.youtube.com/watch?v=L-Nwlwh_Bag Can you make a map like this?
  14. @YosefAnan Would be great if you could make some 2 players Co-OP missions as the original ones are just pointless comp stomps. Check the discord group for more.
  15. It's possible to add missions to the client too as long as they are scripted multiplayer maps. New graphics can be included in mix files, if you send them to me I can get them to work. Just make sure they are not massive. Also make sure to add detailed instructions to your mission briefing, so that players don't get a crash.
  16. ? ??? You can use this thread to learn to make professional maps. https://forums.cncnet.org/topic/8245-how-to-make-ra2-yr-maps-final-alert-2-tutorial/
  17. Just noticed something. It looks like if playing TL vs BR, then BR spot can build from oil to the large ore patch on the right, while the same is not possible on the left.
  18. How are players supposed to attack each other?
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