CCYMBeef Posted January 20, 2015 Share Posted January 20, 2015 Looking to see if any of the original TON2 players are on here? Link to comment Share on other sites More sharing options...
CCYMMoSeS Posted January 20, 2015 Share Posted January 20, 2015 Looking to see if any of the original TON2 players are on here? Me! I'm glad to be back to this. Looking forward to playing this game again and having some good competition! Link to comment Share on other sites More sharing options...
c0rpsmakr Posted January 21, 2015 Share Posted January 21, 2015 welcome Link to comment Share on other sites More sharing options...
a1ManArmy Posted January 24, 2015 Share Posted January 24, 2015 allot of us still play ^_^ but not tomany Link to comment Share on other sites More sharing options...
Spo0kyCow Posted January 24, 2015 Share Posted January 24, 2015 Good thread and good times! Kudos to those who know what Ton2 even means. If you do, you were probably playing with dial up internet. Sorry for my long nostalgic rant. Just the mention of Ton2 can trigger this. Now you may commence with the "I never saw you there spo0kycow, your just a modder" replies. To that I will reply "Go then, there are other nicks than these". Playing Tib Sun on and off since 1999 upon its release, I would sometimes go to Ton2 just for the quiet before it became the hangout. Back then I was shy and did not engage in chatting it up as much as I do now so I sought out quiet rooms. Aside from countless hours of lost sleep, I enjoyed playing games with Seb, Joe, Dan, Mike, Stef, Hileman, getting my ass kicked by Kapa, you sexy beast, and the first game I managed to beat TRZ on Terrace only to have the game recon. I remember one of my first clans, SunGod and meeting abarrat and Lurker90K. My adventures as an admin at the fan created website, Westwood Studios Exposed (WSE) and our direct interactions with Luis and Brett (Westwood Studios founders) and our attempts to get them to patch the game to prevent cheats, which they denied worked. I remember us joking about the patch that supposedly made harvesters smarter requiring less control from the player to maximize their economy that did not work very well. I'm sure there is more than one Forest Fires player that has been top left only to notice their harvester trying to drive all the way around to get to the tiberium it thought was closer despite it being on a cliff, bypassing three other tiberium fields along the way. Remember Sunflight? Ahh the days when a chatroom actually had a live person trying to moderate it before bots and blacklists took over that job. Poor Sunflight and the abuse she endured. I also remember when Westwood would only allow you four nicks per email address. And the system to create a flag emblem for your clan. Ahh the good ole days. Purchasing Tiberian Sun in Walmart for 50 bucks back when games were sold in big boxes with paper instruction manuals. It did not matter what time of the day or night it was, there was always a scroll bar in the game list lobby window. While I am sure I was not the only one to think of this, the only thing I regret was realizing and sharing with my clan that you could use waypoints to mark buildings before Nod was able to stealth which ended up in the clan newsletter and shortly after it seemed that everyone was doing it. Stealthing became next to useless but that was ok. Back then I was a GDI only player. I wonder if my old friend who gave me the original game, Command & Conquer, back in 1995 realizes the effect he had on my life just because he "was not really into it". After that I put away my Nintendo for PC gaming and everything else changed. The rest is history. And if your still reading this, stop it and go play some Tib Sun! Link to comment Share on other sites More sharing options...
KHANIVORE Posted January 25, 2015 Share Posted January 25, 2015 ROFL!! :roll: Link to comment Share on other sites More sharing options...
amokk Posted January 26, 2015 Share Posted January 26, 2015 It did not matter what time of the day or night it was, there was always a scroll bar in the game list lobby window. And if your still reading this, stop it and go play some Tib Sun! <<(( if you insist)) one of the first 'slow' nights on ts oct 28 2005 only 162 ts players online my first tourney attempt rank 23!! Link to comment Share on other sites More sharing options...
bmoeller Posted January 26, 2015 Share Posted January 26, 2015 ugh i need a ranking system for ra1 in my life Link to comment Share on other sites More sharing options...
Spo0kyCow Posted January 28, 2015 Share Posted January 28, 2015 ugh i need a ranking system for ra1 in my life You have stumbled into the wrong section my friend. Old School Tiberian sun Players cannot supply you with a ranking system or a life. Link to comment Share on other sites More sharing options...
Mole40k Posted January 28, 2015 Share Posted January 28, 2015 Yo Spo0ky, long time no see! I don't play any more, but was reading the forums and saw your post. How's it going? Beef - any other logs from the 99-01 era you were using? Not many people on here were around back then, but I remember quite a few old players You weren't 'beefy' were you? Did you play FS? Link to comment Share on other sites More sharing options...
Spo0kyCow Posted January 28, 2015 Share Posted January 28, 2015 Mole, you may not play anymore, but your influence on the game is deep my old friend. Good to see you. I doubt any ton2 players need your guide, but they would not be ton2 players without it. TS-_a_players_guide_v3.1_by_Mole40k.pdf Link to comment Share on other sites More sharing options...
bmoeller Posted January 28, 2015 Share Posted January 28, 2015 I didn't ask for a life i have one. It consist of smoking weed all day making maps playing withe my wifes fun hole an d hanging out here. Link to comment Share on other sites More sharing options...
Humble Posted July 22, 2015 Share Posted July 22, 2015 Hi Mole Hi Cow I miss so many peeps, hopefully word spreads that TS is fixed up and lots of them come back around! Link to comment Share on other sites More sharing options...
rabidsnypr Posted July 22, 2015 Share Posted July 22, 2015 im old school ts player. problem is, those who played ts back in the day went to fs. we evolved from ts to fs palyers. Link to comment Share on other sites More sharing options...
j1r2 Posted December 30, 2018 Share Posted December 30, 2018 when FS came out I abandoned TS Link to comment Share on other sites More sharing options...
Mole40k Posted January 4, 2019 Share Posted January 4, 2019 Yeah, it's funny how FS died out in the end. I think a part of this was because most of the people who moved from TS to FS were the more 'progressive' players, the sorts who are willing to go out and try new things, and as such FS suffered for the fact that most of these same players then went on to other things like Ra2, Dune etc., and various other online games that started to take off around that time. FS as a game is woefully underappreciated by the majority of the community who have been infected with the mindset that terrace is the only tactical challenge, and TS is the only 'proper' ruleset. I could argue about how flawed this whole way of thinking is, but I guess it's a bit late for that ? Link to comment Share on other sites More sharing options...
SinshiJedi Posted March 5, 2019 Share Posted March 5, 2019 Hello Sinshi clan members ?? Yes it's me SinshiJedi aka Predator aka Protector anyone of old here? Link to comment Share on other sites More sharing options...
Tibermach Posted March 21, 2019 Share Posted March 21, 2019 that rings a bell.... Link to comment Share on other sites More sharing options...
Baz Posted May 7, 2019 Share Posted May 7, 2019 Nostalgia I want to play again! Can't believe it came out nearly 20 years ago! Link to comment Share on other sites More sharing options...
9LivesCatFood Posted May 7, 2019 Share Posted May 7, 2019 Actually Firestorm died pretty quickly after release. i remember checking firestorm and it was always empty and having to go to tiberian sun WOL server to see players. Firestorm was morbidly imbalanced and still is which is why its dead. Had nothing to do with terrace players. firestorm removed getting infantry from sellnig structures making infantry rushes too powerful against players who didnt also spam infantry. you couldnt just sell structures for infantry. nod artillery also missed moving targets making them useless in firestorm. disruptors moved way too fast in firestorm. reapers were overpowered. it was a real mess of a game which is why firestorm was never popular. 1 Link to comment Share on other sites More sharing options...
Mole40k Posted May 8, 2019 Share Posted May 8, 2019 Disagree on just about every level, and I was there -- and I was good. Quite simply FS was/is: 1) More tactically diverse 2) Fewer bugs 3) Better maps Main reasons for it dying quickly: 1) Different type of player base, with more 'early adopters' who prefer new games, and new challenges. Many FS players left for Ra2 when it came out, and then Dune, etc. Dwindling community led to more people going back to the common denominator for easier/quicker games. Thus it became a self-fulfilling prophesy. 2) Power of the Terrace community. Resistant to change. Made false claims about a game they couldn't compete in. (A lot of them didn't like the blue tib economy, the different strategies, and the fact they couldn't man rush so easily.) 3) Cost of expansion, and time to learn. It was a completely different world back then. This was back when online gaming wasn't a big thing. Anyone who got into TS, typically didn't then go out and buy an additional expansion, with an additional layer of skills to learn etc. Easier to stick to TS. 1 Link to comment Share on other sites More sharing options...
Baz Posted May 8, 2019 Share Posted May 8, 2019 I liked firestorm and left ts for it but then went back due to hardly any games available. Also back then it took ages to install cds and you needed ts first installed for fs to work! I ended up playing Renegade as well which I liked. Nowadays my kids don’t even know what a mouse is though! All iPads, Nintendo switch and PS4. Link to comment Share on other sites More sharing options...
9LivesCatFood Posted May 8, 2019 Share Posted May 8, 2019 (edited) 6 hours ago, Mole40k said: Disagree on just about every level, and I was there -- and I was good. Quite simply FS was/is: 1) More tactically diverse 2) Fewer bugs 3) Better maps Main reasons for it dying quickly: 1) Different type of player base, with more 'early adopters' who prefer new games, and new challenges. Many FS players left for Ra2 when it came out, and then Dune, etc. Dwindling community led to more people going back to the common denominator for easier/quicker games. Thus it became a self-fulfilling prophesy. 2) Power of the Terrace community. Resistant to change. Made false claims about a game they couldn't compete in. (A lot of them didn't like the blue tib economy, the different strategies, and the fact they couldn't man rush so easily.) 3) Cost of expansion, and time to learn. It was a completely different world back then. This was back when online gaming wasn't a big thing. Anyone who got into TS, typically didn't then go out and buy an additional expansion, with an additional layer of skills to learn etc. Easier to stick to TS. Firestorm has way more bugs. hit "s" for stop over and over with juggernaut and it will rapid fire for example. Tell a bunch of limpet drones to deploy and then move a few times and youll notice them all vanishing. rapid fire can be done with reapers too i think. has something to do with burst fire. why youre saying there are fewer bugs is hilarious. the maps in firestorm are all symmetrical not organic like tiberian sun so yes they were more balanced. simply having more units i guess you could say it was mroe tactically diverse however many tactics from tiberian sun were ruined like i said before selling structures gave you pretty much no units and you were easily killed by infantry rushes if you didnt build infantry yourself. orca bombers in firestorm bomb differently making them weaker. they even added weird things like aircraft damaging themselves if they attack a bridge. firestorm wasnt like generals zero hour where all the new content made it better. firestorm made tiberian sun worse which is why no on plays it. like i said nod artillery miss moving targets in firestorm. making them useless. the jumpetjet and disruptor move at 1000mph uncatchable by titans because they go 2x faster. they ruined so many units making them perform poorly and became useless. so if you play firestorm remember not to build artillery, and that nothing can catch a moving disruptor. also reapers instantly heal in tiberium and theres a bug where any unit attacking it during its dying animation becomes a veteran. firestorm feels like it was balanced by a different person than tiberian sun and didnt know wtf they were doing. So to restate. Firestorm is a buggy imbalanced mess of a game. Edited May 8, 2019 by 9LivesCatFood Link to comment Share on other sites More sharing options...
Akiller7k Posted May 10, 2019 Share Posted May 10, 2019 I played both TS and FS during those days pretty much every single day. Link to comment Share on other sites More sharing options...
Lurker Posted September 9, 2022 Share Posted September 9, 2022 a000a000a 1 Link to comment Share on other sites More sharing options...
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