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Grant

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Everything posted by Grant

  1. How to rate an answer to a question? Make sure you "up-vote" or "down-vote" answers in each topic as shown in the screenshot below by using the up and down arrows. This will have no affect on your profile reputation. The most up-voted replies remain closer to the first post, making it easier to keep important replies at the top. Questions will expire after two weeks. Important notice It is important to note that unless the question is specifically marked with an EA tag like the screenshot below, the question has not come from EA. A question without an EA tag, you can assume is a question that has been generated by CnCNet or a community member.
  2. 4.22 Map pack updates - changelog coming shortly with announcement.
  3. You are already added. Make sure you set the game and you will appear.
  4. Please keep to the topic at hand, if you want to discuss this open a new thread. Cheers!
  5. Hello - there is an RA2 option within the Yuri's Revenge download, which is a bit confusing but it's there. When you create a game via the CNCNet client, you will see the option to enable Red Alert 2 in the options.
  6. A remaster to me (personally): Gameplay should remain true to it's original release. Sharpening up, making those graphics really true high definition. By all means update the UI, like the sidebar, the main menus, but be careful with the order/structure of where items live in that sidebar. Will really break that muscle memory if things are moved too much. Keep the original music, and/or add additions but it's gotta be by the great Frank Klepacki
  7. A Remastered C&C has now been confirmed Read at CNCNZ.com for the full announcement: BREAKING: Jim Vessella Confirms EA's Interest In PC C&C Titles Tiberian Dawn and Red Alert, first two be Remastered: EA has just announced the Command & Conquer games that will be Remastered What and why has this forum been made? EA wants to listen to your views on a Remastered C&C. These forums have been designed to allow you to give your views to some of the questions @EA_Jimtern will be asking, and some of the questions CnCNet will be asking you. Remember to keep your posts relevant to the question being asked.
  8. I have just been told in private that I'm responding like an individual on XWIS... so here's a more detailed response to, "can we have a clan ladder". The current status of big and new projects like this, is that no-one (that I currently know of) can put 100% of their spare time into making something like this right now. We're just too stretched on other stuff, you've heard it all before we don't need to list shit off. So here's what we'll be doing in the meantime: We will look to advertise for some extra developers to join the CnCNet team. It's needed, we're light, have been for a while, however this has always proved difficult in the past and rarely brings up anyone. The games are old, finding someone who is skilled enough, that: want's to work on a project in their spare time and really care enough to work on it all the way to the end is a deal breaker. Nonetheless, there's no harm in trying to look, so watch out and share the post around when you see it. If we get some extra dev's on board, we'll then reconsider and map out what a clan ladder might look like internally (how to go about creating one). If the project is going to get the green light and we have the resource there, we'll hook up an open donation pool for those working on the project, like a gofundme of sorts, that if you guys want to support them, you can do. Open to hearing other options if you guys have them, will respond accordingly.
  9. Let's be realistic too ?
  10. An extra pair of experienced web dev and c++ developers coming to help would no doubt benefit situations like these.
  11. Unfortunately, just like the RA2 response the other day, it is a similar response to this one too. We'd love to add a clan ladder, and it's something we may look into in the near future, but right now it's not something we're going to be working on.
  12. 4.19 Ignore Feature, see details here. @Grant and @Rampastring Forums, Twitter, Facebook, Moddb, and Discord buttons added back. - Thanks to @Roooo for pointing it out. Fixed custom maps showing up in Battle mode. Updated Installer with 4.19 files
  13. Good news, an ignore feature is now coming to Yuri's Revenge. We heard you, and are now delivering an ignore feature to block messages you no longer want to see. Many thanks go out to @Rampastring for his help in this feature. Features Blocks a user from contacting you via the client. (Via private messaging or lobbies) Hides messages from the user, but shows you that they have typed something. Message from a blocked user Blocked User Icon Where to block/unblock a user
  14. The YR client was orignally forked from the main GitHub source. Updates became tricky to maintain, so now the YR client is as the GitHub source. This means that some features like this were lost since it didn't exist in the original source. It's something we'll look at adding back at some point, but other features are taking priority over others. I'm not sure sure on this one, maybe @dkeeton or @tomsons26 can help answer this one. Again same applies, with @dkeeton or @tomsons26
  15. Thanks for your PM's, I'll keep this open for a little longer until decisions are made.
  16. The aim of this topic is to allow map authors to submit their best maps, and allow the YR community to vote if the map should be included with the main YR client as standard. Voting "Up-vote" or "Like" the post with a map you would like to see added to the YR client. Any emojis will be ignored. Map authors, how to post: Attach the .map file Attach a preview of the map (Optional) Provide a description and or any gameplay videos you would like to show. Rules: One map per post. You can submit as many maps as you like, but create it in a new post. The map must have been play-tested and is deemed the final version of your map. Do not upload your newest map that hasn't yet been played. You confirm by posting, that you are the original author of the map you are submitting. NOTE: ONLY MAP AUTHORS ARE ALLOWED TO POST. EVERYONE ELSE PLEASE JUST VOTE. SPAM WILL BE REMOVED!
  17. 4.15 Potential fix for the "Host has different files may be cheating warning"
  18. Thanks for the PM's, will re-open if the issue is not resolved.
  19. Np, the renderer "Auto" should work best. @dkeeton might be able to add the option to hide the scorescreen in the QM client?
  20. Please could someone upload their client.log file when they receive this message. Many thanks
  21. The update will not complete because it gets stuck on "waiting for client to exit" Open up Windows Task Manager Look for DTA Client / clientdx.exe or clientxna.exe End the client task The Updater window should now complete its task.
  22. Hello, you can apply to be un-glined, you should see all the information required here: https://gamesurge.net/utils/gline/ This isn't something CnCNet can help you with directly.
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