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RaVaGe

Ladder Tester
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Everything posted by RaVaGe

  1. @YosefAnan Would be great if you could make some 2 players Co-OP missions as the original ones are just pointless comp stomps. Check the discord group for more.
  2. It's possible to add missions to the client too as long as they are scripted multiplayer maps. New graphics can be included in mix files, if you send them to me I can get them to work. Just make sure they are not massive. Also make sure to add detailed instructions to your mission briefing, so that players don't get a crash.
  3. Wow, that's nice.
  4. ? ??? You can use this thread to learn to make professional maps. https://forums.cncnet.org/topic/8245-how-to-make-ra2-yr-maps-final-alert-2-tutorial/
  5. Pretty sure that's against CnCNet rules. @Grant @dkeeton
  6. @Ferret Where are you now?
  7. Just noticed something. It looks like if playing TL vs BR, then BR spot can build from oil to the large ore patch on the right, while the same is not possible on the left.
  8. How are players supposed to attack each other?
  9. Should be possible. Try getting the English language.mix, ra2.csf and game.fnt off of someone. That's as much as I can remember, I did have a language selector addition planned for XWIS's client, but we all know how open to new ideas Olaf was. Could consider a language patch for CnCNet YR though.
  10. - rulesmd.ini
  11. What I think he means is that adding a second factory to your first factory decreases the unit build time more than adding a 7th factory to the 6th.
  12. You're not new! Welcome back Chrisev.
  13. Welcome back @Chrisev
  14. Are the resource values equal? Looks like left side has way more gems.
  15. 1. Open command prompt as administrator > type "sfc /scannow" > hit enter and let it complete. 2. Reinstall/update your graphics drivers.
  16. RaVaGe

    Updates

    It comes with cncnet, you can find the file in cncnet directory.
  17. Just use the above lighting tweaks to make the negative light posts smoother, the default ones look horrible and keep in mind that they have the largest impact on performance. If I recall correctly, deploying Desolators near negative light posts causes hella lot of lag.
  18. You will have to figure this out by map triggers and by modding the INI. CnCNet staff most probably won't fix your mod maps for you.
  19. WHY? Windows Update New Hardware Drivers Deprecated Features Software doesn't age like fine wine. Try setting windows XP/98 Compatibility on the spawner. Do you get this issue on XWIS RA2?
  20. @Tore @Nyerguds1280x768 ? It's even a wide screen resolution.
  21. Difficult to say, because the error can be caused by... Poorly modified settings in the mod/custom map Fraps recording method / software hooks Soddy game internal programming (we all know it's soddy). Other software interfering with the game and fraps New renderer code conflicting with fraps Windows updates to ddraw / directX.. Aliens making crop circles
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