Trying to reinstall Gruntmods Dune 2000 on Windows 10, which I think I deleted instead of properly uninstalling it, but I can't make the executable install it because it thinks I still have the game installed. If I go to uninstall it through System settings then it says it's installed, but because it can't find the uninstaller it won't try to uninstall it. Is there any way around this?
Command & Conquer 1, Red Alert, Tiberian Sun, Dune 2000 (+ Mods)
Linux (Ubuntu) example:
sudo apt-get install libmono-system-core4.0-cil mono-runtime wget http://downloads.cncnet.org/cncnet-server.exe nohup mono cncnet-server.exe --name "My cool server" --maxclients 200 --port 50001 > cncnet-server.log &
Server doesn't work? Get the latest mono version:
On XP, Vista and 7 make sure .NET 4.0 is installed: https://www.microsoft.com/en-US/download/details.aspx?id=17113
Download the server and start it: http://downloads.cncnet.org/cncnet-server-gui.exe
Note: Servers are chosen automatically by CnCNet and are only used in case 2 players fail to establish a Peer-To-Peer connection.
Yuris Revenge (+ Mods)
Linux (Ubuntu) example:
sudo apt-get install default-jre wget http://downloads.cncnet.org/cncnet-tunnel.exe nohup java -jar cncnet-tunnel.exe -name "My cool server" -maxclients 200 -port 50000 -headless > cncnet-tunnel.log &
Download the server and start it: http://downloads.cncnet.org/cncnet-tunnel.exe
Note: To use a specific server you'll have to select it via the advanced settings while hosting a game room.
crontab -e @reboot nohup mono ~/cncnet-server.exe --name "My cool server" --maxclients 100 --port 50001 > ~/cncnet-server.log &
The servers will not show up instantly on the website, it can take up to 30 minutes
Hello admins, My Problem is Centered Around Networking...
I have one computer that is "split" into two separate computers by using Softxpand, a multiseat gaming software:
Youtube "demonstration" video:
I am trying to play by LAN server.
Using station #1, CnCnet starts the lan server using the internal ip address 127.0.0.1 and hosts a game...
On station #2 CnCnet starts up the LAN lobby but doesn't startup the lanserver program because it is already running elsewhere on the computer (station #1).
Station #2 can see and join station #1's game in the lobbie, but gets kicked due to connection error...
Somehow cncnet must be able to host and join on a multiseat computer setup...Perhaps:
.Fix cncnet and using ip address 127.0.0.1
.edit the values in the cncnetlanserver.exe config file
.make an update for cncnet in make it compatible with multiseat software
Thank you Sirs,
So I was playing with a couple other friends on Dune 2000 multiplayer last night with 3 of us total and we were having no lag issues peer-to-peer. Once I tried to have 4 of us total we started to lag bad making it impossible to play. We even tried to have different people host and it still lagged terribly. We all have very fast internet as well. Is there a limit to how many people I can play with on dune 2000 multiplayer before it lags? Or is there a fix so we have 4 or more players in one game without lag? Your help would be very much appreciated. Thanks!
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