
Myg
Global Moderator-
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Everything posted by Myg
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Spacing is nice and it has a little bit of flow but the symmetry is lacking.
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Not really saying anything but you might do well if you could muster 2-10 people to assist you. As well a thorough ground up assessment of redesigns at the same time. You will have more success if you commit to doing more backend work instead if plainly asking what people want. The factor that will decide your success will be your knowledge of what people want and sticking to it. Not the kind of wishy washy poll style knowledge but the interior recognition of shared key elements in peoples minds. That element of satisfaction! I also recommend looking to the guy who made MO (mental omega) and asking him for some tips/advice on making a mod.
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"I understand there are many purists who like the game as it is, and thats fine. " Obviously its not fine if you intend to try and change the game that they like. Cncnet generally has a long history of avoiding balance changes because it deforms the blood, sweat, tears and spirit of its creators. I am not saying that your mod wont be popular, maybe even more popular then the vanilla game, its just that we generally recognise the slippery slope that is user changes. Also the fact that it takes a rare kind of genuis to make them successful in the first place. Alot of people make promises about how impactful the changes will be and end up not really attracting any real attention due to unrational/misunderstood design. Coming here saying you will make something special and popular (which you hope for) doesnt really lead to anything constructive. The design requirements of kickstarter vs indigogo is a good indicator of things starting off smartly: kickstarter requires a working prototype while indiegogo doesnt need anything other then a bit of writing on paper. To create a proper (working + popular mod) you need to either spend a really long time in the design stage or a few years of tinkering with already working designs. Maybe someone who has made a successful mod here can chime in and give you some advice. That would really be the best starting point. Not sure what else to say.
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I like the spacing, symmetry and flow as well as the amount of tiberium. I can tell it plays well.
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Stag if you have issues dealing with people who have issues I suggest stepping back from them.
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Its much easier on the mood I must admit.
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lol, lets all try to be a bit welcoming, shall we?
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No matter how bad someone acts in this community I wish that forgiveness will always be within arms length. I dont think a negative responce to negative acts reaps anything good. We need to act positively to "threats" to the community. lets be loving, patient, inviting and charitable to the best of our ability. We shouldnt let hardness of our hearts tear the unity apart. This is just a hope. Thanks for your time.
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Figured you felt this way. I have no words man, pleasure having you look over things for soo long, you have done an awsome job. I hope your new endavours are fruitful and productive. Dont think anything I can say can sum things up. <3
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I had issues with ReactOS and the 64bit build. Try the 32-bit build if your problem persists.
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- Tiberian Sun
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I thought we already had builds for Linux?
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Btw, how do you assure that there is no cheating? Do you have some sort of exe checking system?
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Not a bad idea. I have thought of doing similar. Cncnet will eventually have to face the issue of windows not supporting 32-bit exes sometime in the future (albiet they might make an emulator). Having a backup system like this is good. Maybe we will do our own version someday.
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Lookin good!
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Hmm, this is a tricky one. Which is right? The manual or the latest version of the game?
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I dont know if its worth proceeding any further. I doubt funky would make the changes just to allow windows 98 machines to work. Hes spent a few years on it and its alot of code! If he wanted to make those changes it would be a totally large undertaking.
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Well, its not just the program itself, funky uses 3rd party libs as a basis for the IRC communication. There is probably some Async stuff in that. Nice find on that page!
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Nice research Parrot. I am guessing that its probably a few of those issues.
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Funky said he didn't, so it must be something else.
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Funky, are you using EventLog ?