By default user
I know there several posts out there on Virtual Machine LAN networking, but I haven't come across any referencing VMware ESXi. Was hoping I could start one.
Here's what I'm trying to do...
I have a ESXi host running vSphere 6.5. On it are several VM guests running Windows 10 (build 1903). All VMs are using VMNET3 virtual NICS, w/8GB RAM, and quad core vprocs.
I'm having a heckuva time getting LAN networking to run for any CNC game (Dune 2000, TD, TS, RA - doesn't matter, symptoms are the same).
On the VM, all games install successfully using the latest builds. All will run without error too.
On the example below, I'm running Dune 2000. As you can see in 'screenshot 1', it does not allow me to join or create a new game. What's interesting is that the IRC client does not appear to load despite being previously installed. The Windows firewall is turned off.
Now, by contrast, on a regular laptop - the same game installer will allow me to create a new game or join an existing one.
I welcome your thoughts.
By [email protected]
Hey guys so the issue I am having is my copy of Dune 2000 works fine. I am using the latest gruntmods edition on Win10.
Campaign and single player play perfectly but as soon as I install cncnet I can no longer launch my single player. Also when I create a game in the cncnet lobby I can set the game up but clicking launch game simply takes me back to the main chat lobby and doesn't attempt to start the game.
Is there a step I'm missing when usntwling cncnet?
Hey all, hoping you can help me. I downloaded the CnCNet fix for Red Alert 2/Yuri's Revenge here: https://cncnet.org/red-alert-2
Installed it onto my origin installation (Windows 10 x64 bit), and it works like a charm. However, roughly once every 10-30 minutes of in game time, at some point, the game freezes. Whatever image is displayed will just be stuck forever. I can still hear sounds, and when I press escape I can hear the menu being opened and I can move the cursor around to hear it touching the different menu options, but the actual image is stuck in time requiring the game to be shut down from the task bar and restarted.
This makes trying to play the campaign kind of a pain, and I was wondering if anyone has had a similar issue or knows of ways to fix it? I'm not sure what triggers it - it seems mostly random. Only suspicion I have is it seems to happen when I'm panning the camera a lot? So I've started playing trying not to camera pan much, which I think helped, but ultimately didn't stop the freezing.
Custom map previews are enabled again!
This gives a great advantage to specialty maps, you can actually make it stand out so players will actually stay and try it out, and also list the required map options in the image
Funky even made a little tool that creates the code, to put in map. A simple drag image on top of the tool and voila,
Create custom image (256x256 pixels max) Drag image on top of CnCNetPreviewGen.exe Download copy code of created file into your map save map, restart cncnet, pick map, click on blue WARNING button, give me your checksum+map name Reply with checksum and map name here, or pm me whatever u want
Then i'll whitelist it!!
Give it to me like this example:
5e5af5ae6491ad645de88ca03e8f636bbf78557b=TowerDefense Rally RACE! Jungle [V2]
@Agrathore @A3H-Hitman @PTapioK @eliteGi @bk57 @Humble plz let other map makers know too, can't think of them all atm, ty.
Running CnCNet server using systemd (Linux x64)
wget downloads.cncnet.org/tunnel.sh sh tunnel.sh 200 "Unnamed Server" If you're unsure what linux distro to choose, just take the latest version of Ubuntu
Using the above method you can run both CnCNet servers as a service and they will continue to run even after the server restarted.
Alternatively you can also run the servers individually (see below):
New Server (All Games)
Linux x64 example:
wget -c https://downloads.cncnet.org/cncnet-server.tgz -O - | tar -xz nohup ./cncnet-server --name "My cool server" --maxclients 200 --port 50001 --portv2 50000 > cncnet-server.log 2>&1 & Linux ARM
On XP, Vista and 7 make sure .NET 4.0 is installed: https://www.microsoft.com/en-US/download/details.aspx?id=17113
Download the server and start it: http://downloads.cncnet.org/cncnet-server-gui.exe
Note: Servers are chosen automatically by CnCNet and are only used in case 2 players fail to establish a Peer-To-Peer connection. Yuri's Revenge players can select a specific server via the advanced settings while hosting a game room.
Old Server (Yuris Revenge only)
Linux (Ubuntu) example:
sudo apt-get install default-jre wget http://downloads.cncnet.org/cncnet-tunnel.exe nohup java -jar cncnet-tunnel.exe -name "My cool server" -maxclients 200 -port 50000 -headless > cncnet-tunnel.log 2>&1 &
Download the server and start it: http://downloads.cncnet.org/cncnet-tunnel.exe
Note: To use a specific server you'll have to select it via the advanced settings while hosting a game room.
The servers will not show up instantly on the website, it can take up to 4 hours
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