
Ezer_2000
Ladder Tester-
Posts
393 -
Joined
Everything posted by Ezer_2000
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@Concolor1 is not fully correct. TechLevel is a leftover setting from TS and earlier games where Maximum Tech Level setting is available from dropdown menu in custom multiplayer and skirmish game settings. After game starts, anything with higher TechLevel value is not allowed to build. So it is a kind of setting intended for "smooth" adjusting maximum tech level for units and structures available in gameplay. In RA2 and YR this setting used only for the AI purposes. Player's setting was removed for balance purposes, however "Meat Grinder" mode as a low-tech mode is available. TechLevel=-1 makes the building not available for a player. AI still can build it. Techlevel=11 (above maximum) removes building for AI and for a player. Tanya can't destroy it, because FakeC4 weapon is used.
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That's simple. You should do that action for both sides. 1. Side A ally to B. 2. Side B ally to A. - full alliance. This is similar to making an alliance in multiplayer when both players have to click the checkbox. You can press TAB button and look if the alliance box is half-checked I told you the right way. P.s. Sorry, you can't actually check this thing for "neutral" players. But you can do that with active sides (human or AI).
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Try different video renderer.
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Welcome to RA2(YR actually, but RA2 better)! It's good to see when people decide to move on and go to ra2, because this game is more new and better. For topic: 2. You can't place more than 8 players on the map. No matter AI or human. Total max is 8. However I had Red Alert 2 (not Yuri) maps with Civilian reinforcements (aggressive to any other human player). 3. IDK what are you talking about. Standard - trigger fires only once. Standard trigger attached to some group of objects will fire once for every existing/created/destroyed object. You can use local variables (all of them are boolean) to create more complicated logic. 4. Hmm... Few thousands? You can google it. I did that before and found that info useless. Becasue this values are quite big to pay attention when CnCNet max map file size available for transfer is 500-700 kb (admin changed this value few times so only he knows correct number) and map file size exceeds this limit faster than limit of available number of teams/scripts/triggers etc. I had map with over 800 and 200 teamtypes triggers working perfectly here, so I suggest you do not give a fuck about it. Oh... Repeating trigger fires every frame if all event conditions are TRUE.
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How to Help Your Kid Handle Toxic Behavior Online
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!!!!! I discovered the reason causing the reconnection error !!!!!
Ezer_2000 replied to CCCP84's topic in RA2/YR Maps
https://forums.cncnet.org/topic/6188-gap-generators-and-reconnection-errors/ -
The map isn't balanced: you have 2 fountains at the top vs 2 statues at the bottom.
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Reason is on your radar - this map is smaller than your screen. Fuck high screen resolutions.
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Don't play with cheaters. - Watch if error occurs while enemy is losing. Quite ofen happens in newbie rooms with redzones, reoool pr0 only, etc noob maps. No. This is an old error from original game developers.
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xwis.net provides free version for download - without campagin and videos
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December 9 2017 I'm not your friend nub.
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If you add player presence check, you can spawn everything you want in any moment of game.
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Sweet dreams.
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Why do you need that?
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RA2\YR Player info won't show fraction. Need help!
Ezer_2000 replied to CharieDoan's topic in RA2/YR Maps
@admin @Grant @dkeeton @dkeeton2 @Rampastring This might be related to the hiding players factons feature in ranked games. -
Because this patch can't tweak units of other fractions. "If you don't like it, GTFO go make your own patch". FreQuenZy ©
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Why on earth would u Change ra2 to yuri again in qm ?
Ezer_2000 replied to Showtimera2's topic in Red Alert 2
RA2 is better you are noob. I guess XWIS admin pushed CnCNet admin do not finally kill XWIS. (behind the scenes) -
Properly working FInal Alert don't show you buildings which is not related to the current map theater. You probably have installed modified FA or your INI files were edited.
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Noob programming as usual.
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Mission Map : Weathering the Storm (Soviet mission)
Ezer_2000 replied to Concolor1's topic in RA2/YR Maps
@McPwny I found few bugs too. But I suppose you know more. Make a list of bugs with descriptions, that would be good for everyone. -
You need to learn yourself how to search in the forum. https://forums.cncnet.org/topic/3806-ra2-yr-maps-a-ginormous-collection-of-maps/ http://mapdb.cncnet.org/search.php?game=yr&age=0&search=offense
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Everyone here has this shit map.