Allen262 Posted September 5, 2011 Author Share Posted September 5, 2011 Red Dawn Mission Patch. This will fix GDI Mission 7 and Negotiations. EDIT: Also been update to cover “Greece: Sarin Gas 1: Crackdown” and “Ukraine: Mousetrap” obsolete Link to comment Share on other sites More sharing options...
loveu8 Posted September 6, 2011 Share Posted September 6, 2011 The patch work fine. No error happen. And your mod I will continue to update your news and patch to make more taiwanese people can play this mod.... Link to comment Share on other sites More sharing options...
Allen262 Posted September 6, 2011 Author Share Posted September 6, 2011 I'm glad. 3 missions that have had errors out of more than 50 is not bad! Link to comment Share on other sites More sharing options...
MartTurner Posted September 13, 2011 Share Posted September 13, 2011 I try to translate "Red Dawn" to German. 1.The mission descriptions are not all in the "missio!.ini" file, right ?. Where can I find the rest ? 2.Can I take over the icons with the german texts easy or need some special ? Link to comment Share on other sites More sharing options...
Allen262 Posted September 13, 2011 Author Share Posted September 13, 2011 The "missio!.ini" has briefing for missions from the Allied and Soviet disk only. Counterstrike and AfterMath has missions briefing in each mission file. You will have to extract the missions from Cc-MIScs.mix (Counterstrike) and Cc-MISaf.mix (AfterMath). You can open and edit the Counterstrike and AfterMath missions like the "missio!.ini" and edit the briefing. Link to comment Share on other sites More sharing options...
MartTurner Posted September 14, 2011 Share Posted September 14, 2011 Thanks Link to comment Share on other sites More sharing options...
loveu8 Posted September 17, 2011 Share Posted September 17, 2011 Hi,Allen. Tw RAMONOV gamer find a new bug in Counterstrike GDI Mission 1. When he attack the mission's last truck will be shut down. --- --- If he find new bug. I will as soon as report the new bug for you. Thanks. :laugh: Link to comment Share on other sites More sharing options...
Allen262 Posted September 17, 2011 Author Share Posted September 17, 2011 An error caused by C&C-RAED. I fixed it, test played it and updated the start of the mission. The Buggy is now replaced with an Med Tank. The link has the fix for "Greece: Sarin Gas 1: Crackdown" and the past missions you had me fix. Red Dawn Mission Patch UP2 (Re-placed UP1) obsolete This link will replace the other I gave you in the past as well. Let me know if this worked! Link to comment Share on other sites More sharing options...
loveu8 Posted September 17, 2011 Share Posted September 17, 2011 I re-play the mission Crackdown with your patch . I attack last truck will not cause the game happen error. Thank your quick reply and fix. Link to comment Share on other sites More sharing options...
Allen262 Posted September 17, 2011 Author Share Posted September 17, 2011 I'm glad! I reply fast bacuse I get an email when some post in this thread. Link to comment Share on other sites More sharing options...
loveu8 Posted September 17, 2011 Share Posted September 17, 2011 .Allen New report In original version, Counter Strike Nod Mission 4 Mousetrap. The right hand person will run and take the elevator.And keep run away. But Red dawn vesion . When he take the elevator over. He will not go anywhere. Just stand there. Gamer will easy to kill him . --- Link to comment Share on other sites More sharing options...
Allen262 Posted September 17, 2011 Author Share Posted September 17, 2011 This is what is happing? Yeah not good... I can fix that! Link to comment Share on other sites More sharing options...
Allen262 Posted September 18, 2011 Author Share Posted September 18, 2011 The link has the fix for “Ukraine: Mousetrap†The person will run and keep running away now. He will no longer get stuck in the wall as in the pic posted above. obsolete Link to comment Share on other sites More sharing options...
loveu8 Posted September 18, 2011 Share Posted September 18, 2011 Ha~I think players play with your mod will be feel your modding is very nice. Thank you ! Link to comment Share on other sites More sharing options...
loveu8 Posted September 22, 2011 Share Posted September 22, 2011 HI Allen. I have a question? The NOD Unit "Buggy" can expand. I check it expand, but it look like do nothing. --- Link to comment Share on other sites More sharing options...
Allen262 Posted September 22, 2011 Author Share Posted September 22, 2011 Red Alert has a fix number of units and building. I can not add more so I had to make use of every unit despite any flaws it may have. The Buggy was the Mine Layer and I can not remove the expand from it. Trying to make it expand dose nothing. Link to comment Share on other sites More sharing options...
loveu8 Posted September 22, 2011 Share Posted September 22, 2011 So that is what it is. By your explain, the buggie's function let Red Alert can make more unit more than before. Thank you. :laugh: Link to comment Share on other sites More sharing options...
loveu8 Posted October 22, 2011 Share Posted October 22, 2011 hi Allen. Bug report. The player RAMONOV reply to me. --- This pic in GDI 3B. In the mission start. It get stuck. if the truck get attack damage , it will stuck in that and not move. So I can't detonate the oil drum that I can't get money to keep the mission going. --- Link to comment Share on other sites More sharing options...
Allen262 Posted October 23, 2011 Author Share Posted October 23, 2011 Yes that truck dose not move. The money is now found in the Technology Center and Command Center in the far north Nod base with the Medic being guarded by a Nod Rocket Soldier. Link to comment Share on other sites More sharing options...
KevinLancaster Posted December 18, 2011 Share Posted December 18, 2011 Is the mod "complete"? There haven't been updates for the last few months. Link to comment Share on other sites More sharing options...
Allen262 Posted December 18, 2011 Author Share Posted December 18, 2011 More or less it is "complete" unless some one can crack the RA-1 coding to add more units. I almost sure I found a way to let Aftermath units be used in all missions with out the user having Aftermath installed. I've tested this my self but never has been tested on on a large scale. I’ve been thinking about make a 2012 version that will let Aftermath units be used in all missions with out the user having Aftermath installed. Reworking the later GDI mission to change the Nod AI Jets to Apaches. Add the Beta Sub .shp I made http://www.cnc-comm.com/community/index.php?topic=1687.0 and make a Missle Sub .shp that also look like the Beta Sub. Link to comment Share on other sites More sharing options...
KevinLancaster Posted December 19, 2011 Share Posted December 19, 2011 Maybe you could have the installer recognize the online only version of RA1 from http://redalert1.com/ and have it get its own listing for CnCNet as well. If you do, please have the installer create a shortcut for CnCNet as well so that people know they can play with the mod. Link to comment Share on other sites More sharing options...
Allen262 Posted December 19, 2011 Author Share Posted December 19, 2011 I'll have to find who is running CNC Net and find out more. I did a quick test and I can't make the CNC Net.exe start my game.exe This tell me that the exe from http://redalert1.com/ has been modded. What would be fine but for it don't work right if you install the expansions packs from http://redalert1.com/. If you do a is mess up a mission or 2. See link for more info on it. http://www.cnc-comm.com/community/index.php?topic=1735.0 Link to comment Share on other sites More sharing options...
KevinLancaster Posted December 20, 2011 Share Posted December 20, 2011 Not having played the mod in a while, what exactly was done with the planes? Were they replaced with other units? And the A10 is used for the Airstrike power and not buildable right? Allo, I think you might have more luck asking about CnCNet's compatability with mods and the files at redalert1.com if you ask on the CnCNet IRC. I'm pretty sure that hifi made the files there, and he's usually present there it seems. Link to comment Share on other sites More sharing options...
Allen262 Posted December 20, 2011 Author Share Posted December 20, 2011 Planes are not build-able as the airfield for them is now the Adv Comm Center. The Spy Plane is the Ion Cannon and the ParaBomb is the Airstrike. I posted in the CnC Net forum seeking info. I have a test build that dose work on CNC Net. I set it up on 2 computers and I was able to have them both join CnC Net. I was able to play on both computers fine but it was not fun to run room to room. I'm still looking into it. I think Red Dawn will need its own sever on CnC Net as there is no way to tell if a player is using Red Alert or Red Dawn tell a player tries to join the room and get a compatibility error. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now