Nyerguds Posted May 7, 2011 Share Posted May 7, 2011 Woooah, that's pretty epic Besides the fact you don't see the passengers, but meh, not like you can really do that anyway In that animation, the top side seems to mirror in the last frame though. Please fix that Link to comment Share on other sites More sharing options...
Allen262 Posted May 7, 2011 Author Share Posted May 7, 2011 Not to bad if I say so my self. Best way around the fact that the RA-1 LST don't turn. XD Darn hard coded thing I can fix... Animation is fixed attaching new gif. The Animation looks better in game too. EDIT: Icon is done. Link to comment Share on other sites More sharing options...
AchromicWhite Posted May 9, 2011 Share Posted May 9, 2011 That's EPIC, I didn't actually think you'd do that! Yeah, well the fact that it is just a picture that moves around (no moving animation) is why I said, as it seemed not to hard to do, nice load/unload animation too. That looks so cool! And very CnC95 well done! Talk about how it's strange that they disappear, I remind you that the RA1 transport, the tanks etc first drive on TOP of the unit before vanishing "inside", it didn't exactly look realistic as it was anyway, at least yours LOOK like landing craft. -Liam Link to comment Share on other sites More sharing options...
Allen262 Posted May 9, 2011 Author Share Posted May 9, 2011 That's EPIC, I didn't actually think you'd do that! Yeah, well the fact that it is just a picture that moves around (no moving animation) is why I said, as it seemed not to hard to do, nice load/unload animation too. Its not hard to copy over the CnC95 landing craft to RA-1. The hard part was comming up with a way to make the landing craft load from all side. This was something CnC95 landing crafts never had to do. That looks so cool! And very CnC95 well done! Talk about how it's strange that they disappear, I remind you that the RA1 transport, the tanks etc first drive on TOP of the unit before vanishing "inside", it didn't exactly look realistic as it was anyway, at least yours LOOK like landing craft. -Liam I would think if the unit didn't disappear it would stay on top like the CnC95 landing craft but this would look bad in RA-1 as players could stack 5 tanks on top of each other. I think WestWood made the unit disappear so that didn't happen. Anyway....Red Dawn Update 3 is done. I just have to get it uploaded. Changes for Update 3: Changes in the RA-1 to C&C95.exes. Satellite Center, Theif and Helicarrier added for Aftermath multiplayer users. New Transport *ship* ingame image and icon. Edit of Chemical Weapons so Chemical Warriors and Chemical Tanks will not kill it self when firing. Link to comment Share on other sites More sharing options...
AchromicWhite Posted May 9, 2011 Share Posted May 9, 2011 that actually uploaded now, or still just waiting on that? Link to comment Share on other sites More sharing options...
AchromicWhite Posted May 10, 2011 Share Posted May 10, 2011 two bugs to report. 1. My A-10s don't show up, but I can see what looks like the shadow of the yak. 2. On the GDI mission where you have to defend the Adv.Comm (I'm playing the one where it's in the south), when the timer runs outs (and the mission should complete), my game is crashing. Link to comment Share on other sites More sharing options...
Allen262 Posted May 10, 2011 Author Share Posted May 10, 2011 1. This is how it is. 2. Must be SCG08EA.ini. I've recoded it a few time since I have gotten ths same thing a few time. I thought I fixed it but I was wrong. I fixed it for Update 3. Link to comment Share on other sites More sharing options...
AchromicWhite Posted May 11, 2011 Share Posted May 11, 2011 Sweet, is that now released? or are you still about to upload? Link to comment Share on other sites More sharing options...
Allen262 Posted May 11, 2011 Author Share Posted May 11, 2011 obsolete Link to comment Share on other sites More sharing options...
AchromicWhite Posted May 11, 2011 Share Posted May 11, 2011 Mission still crashing transport looks great though Link to comment Share on other sites More sharing options...
MartTurner Posted May 11, 2011 Share Posted May 11, 2011 Nice Update! Link to comment Share on other sites More sharing options...
Allen262 Posted May 11, 2011 Author Share Posted May 11, 2011 Mission still crashing transport looks great though Did you load the mission from a saved game? I can get the full name of mission it is listed above the "Breifing" box. I put a box around where it is located in the pic below. Link to comment Share on other sites More sharing options...
AchromicWhite Posted May 12, 2011 Share Posted May 12, 2011 Yes I did load it, will it be ok if I just restart the mission? I can see it's the mission you have right there in your picture anyway. Link to comment Share on other sites More sharing options...
Allen262 Posted May 12, 2011 Author Share Posted May 12, 2011 Yes I did load it, will it be ok if I just restart the mission? I can see it's the mission you have right there in your picture anyway. So it is SCG08EA.ini and I fixed it. You need to restart the mission over. Restarting the mission will clear the old messed up code that caused the crash. First have Red Dawn Update 3 installed. Load GDI 8A also know as SCG08EA.ini "Abort Mission" than go to "Restart Mission" This will force the game to read the new SCG08EA.ini and not the bad data on the saved game. Once the mission is re-started save over the old saved game for GDI 8A. The mission should play fine after that. Link to comment Share on other sites More sharing options...
AchromicWhite Posted May 14, 2011 Share Posted May 14, 2011 Yeah, it works. Thanks. Link to comment Share on other sites More sharing options...
Allen262 Posted May 14, 2011 Author Share Posted May 14, 2011 I'm glad. If only one out of the 50 plus map are bad I'm going to be real happy. Link to comment Share on other sites More sharing options...
MartTurner Posted August 28, 2011 Share Posted August 28, 2011 Perfectly would be yet NoCd. I think that would be no big problem regarding illegal. Link to comment Share on other sites More sharing options...
Allen262 Posted August 28, 2011 Author Share Posted August 28, 2011 Red Dawn is uses CD for CD user and TFD and RA+ gets no CD. I did not make Red Dawn no CD as files size wolud be even larger and mess up RA1 bad for all CD users. Link to comment Share on other sites More sharing options...
MartTurner Posted August 28, 2011 Share Posted August 28, 2011 Oh all right. Have now taken the patch for FullRA+. Background: Have made ​​a clean version without installation, based on the orginal german red alert+extension (like FullRa+). And a small multiplayer version. Works great! Link to comment Share on other sites More sharing options...
Allen262 Posted August 29, 2011 Author Share Posted August 29, 2011 Red Dawn should work fine with any Red Alert. There are only 3 of them out there. RA1 Retail CDs. RA1 Retail you have the Allied and Soviet disk (you may have Counterstrike and Aftermath too) The First Decade (TFD) and a few like RA+ that extract the MAIN.mix from a RA1 Retail CD and edit the RA95.dat to make it run no CD. This confuses the Red Dawn installer to no end. I had to make a patch for RA+ as my installer thinks RA+ is RA1 Retail CDs and will not work with RA+. The RA+ patch is a no CD game exe. If a RA1 Retail CD user tries to use the Red Dawn RA+ patch they will find that it will not work very well as some of the games graphics and sound are missing. Link to comment Share on other sites More sharing options...
MartTurner Posted August 29, 2011 Share Posted August 29, 2011 Was already clear to me. Just did not know that there exists a NoCD (FullRa+ Patch). What i meant and looking for. i think besides, that a copy of all necessary files to the hard disk and then with NoCD much better is. Because installed from the Retail CD, not really working right. Everyone needs to know itself. Link to comment Share on other sites More sharing options...
Chimas Posted September 4, 2011 Share Posted September 4, 2011 ... At this point, I have only one place that you can download the installer from. I’m looking for others. If you know of other places that it could be uploaded to let me know. Link for Mod download. Red Dawn Update 3. ... Hi Allen, For the TD single player missions thread, I've been using 4shared and DropBox. They are programs for cloud computing and they have public folders where a third part might download stuff. 4shared is also a storage site. The thing is 4shared program is not reliable yet, it is deleting files easily. DropBox is simpler, without Advertisements, clean outlook and the program is stable. It has a simple necessary feature - a pause function. You could try it. The allowed size in the beggining is 2Gb. Have in mind also that I am a regular user not an IT expert. Link to comment Share on other sites More sharing options...
loveu8 Posted September 5, 2011 Share Posted September 5, 2011 Thank all share --- Hello?I from Taiwan. Sorry?My English is not good I try my best to tell you. --- Hi Allen. I share your mod in taiwan games discussion board. "http://forum.gamer.com.tw/C.php?bsn=01602&snA=4623&tnum=3" One gamer tell me ?some error at the game's Mission. I try test the game to use keepin' RA online File to update Red Dawn. Also test the game to use Original Red Alert 1 up to 3.03 TFD. The two method install RA3.03 also will may the Red Dawn with the same Error. --- First is Normal mission GDI-7 It have two error. the player tell me. no.1 error If he go to attack the right enemy's base and move my screen to right. It have chance get a error happen. no.2 error My unit at the enemy's base maybe will crash but sometime mission 7 error will not Trigger. --- Second is Aftermath GDI mission-5-Negotiations If I try control my unit go to church. Commando go to church will not Crash but Hostage try move to church will be error. --- --- But I retry use Red Alert1 Aftermath to save the game I use the save to the Red Dawn . In this save,the Hostage can't control to move. It's ok to go church. --- --- the save game is here. http://www.megaupload.com/?d=P4M1A3RJ --- Please help to avoid the error?Thanks very much Link to comment Share on other sites More sharing options...
Allen262 Posted September 5, 2011 Author Share Posted September 5, 2011 Thanks for posting! Negotiations has a bug. I fixed it. GDI Mission 7 will be hard. Any time a weapon is fired out the north or top of the map. It makes the game error. I will have to remake GDI Mission 7 completely new to fix this. When both are done. I will post a link with a patch to fix them. Link to comment Share on other sites More sharing options...
loveu8 Posted September 5, 2011 Share Posted September 5, 2011 Your mod is really fun. Hope your mod will more better than before. Thank you for your reply. thanks..... Link to comment Share on other sites More sharing options...
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